NOTAS DETALHADAS SOBRE THE FIRST BERSERKER: KHAZAN

Notas detalhadas sobre The First Berserker: Khazan

Notas detalhadas sobre The First Berserker: Khazan

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

24 do marçeste por 2025 por André Custodio À medida qual a comunidade souls fica Muito mais viúva usando a carência de novos Dark Souls e com este abandono de Bloodborne, seus olhares se voltam para os títulos originais de que vêm dando as caras nos últimos anos.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

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O finesse do animação 3D pelo visual cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a que ESTES jogadores sintam tais como se estivessem assistindo a uma animação.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the The First Berserker: Khazan first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso porque, apesar de ter características tais como combates punitivos e de que dependem natural do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas que ajudam a dar personalidade ao game.

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Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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